2/15/11

Brobot, a few years later

A few years passed, and both Brotot and Brobot_02 earned a new look. Now, they look old.

I’ve added some personal texture (of wall, wood, plants…) for giving them a look more realistic. With that, I added some bump mapping and some displacement for the head and the guns, playing around. Once you figure how it works, it can go really fast.




For the record, all the textures are coming from the island of Alcatraz.

No comments:

Post a Comment